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  5. yo, just wanted to ask if anyone knows if I can safely test a work-in-progress Star Wars Trilogy sound pack in my Williams Congo? I wouldn't think it would be a problem if the file system is the same..but good to ask before I try it in Congo w/ the Pinsound Plus board. Any XP on this?
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  7. Tales of the Arabian Nights - DUNE OST View File Here is a new sound pack for Tales of the Arabian Nights! I replaced the original music and some of the jingles with Hans Zimmer's OST from the movie Dune by Dennis Villeneuve. I hope you like it! Submitter Disk0man Submitted 04/11/2024 Category Tales of the Arabian Nights  
  8. Version 1.0.0

    13 downloads

    Here is a new sound pack for Tales of the Arabian Nights! I replaced the original music and some of the jingles with Hans Zimmer's OST from the movie Dune by Dennis Villeneuve. I hope you like it!
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  11. Improved boot.wav for TZ View File I took elmogs boot.wav and ran it thru the AI to clean it up. I lowered the music volume 20% and took off the dead air off of the back end. Submitter ce@gbis.com Submitted 04/05/2024 Category Twilight Zone  
  12. Version 1.0.0

    2 downloads

    I took elmogs boot.wav and ran it thru the AI to clean it up. I lowered the music volume 20% and took off the dead air off of the back end.
  13. Doctor Who: Devorian View File Here is a high definition sound pack with new music, jingles, SFX and call-outs. This sound pack was made by Devorian. This sound pack uses the PSPACK format : Unzip and copy the entire folder to the root directory of your USB key to install it on your machine. Submitter Disk0man Submitted 03/28/2024 Category Doctor Who  
  14. Version 1.0.0

    13 downloads

    Here is a high definition sound pack with new music, jingles, SFX and call-outs. This sound pack was made by Devorian. This sound pack uses the PSPACK format : Unzip and copy the entire folder to the root directory of your USB key to install it on your machine.
  15. I'd like to know about this too, they've hinted at it for like 3 years. If you find anything out directly, please come back and report here. From my other questions on this forum I don't think they (the pinsound company) have the staff to answer the questions here.
  16. Version 1.0.0

    6 downloads

    New music tracks and call-outs taken from, the movie. I also changed some of the jingles. Hope you like it!
  17. Addams Family (TAF) boot.wav View File Here is a quick boot.wav that you can drop directly into your pinsound flash drive audio folder. Download file and save it where you can find it. Turn off your game. Put Pinsound USB stick into your computer. Browse to the audio folder on the Pinsound USB stick, and copy or paste this (boot.wav) file into the audio folder. The file must be named boot.wav for it to work I has Morticia saying welcome honored guests when you start your game. If I can find a cleaner source Ill update this one. Submitter ce@gbis.com Submitted 03/19/2024 Category The Addams Family  
  18. Version 2.0.0

    20 downloads

    Here is a quick boot.wav that you can drop directly into your pinsound flash drive audio folder. Download file and save it where you can find it. Turn off your game. Put Pinsound USB stick into your computer. Browse to the audio folder on the Pinsound USB stick, and copy or paste this (boot.wav) file into the audio folder. The file must be named boot.wav for it to work I has Morticia saying welcome honored guests when you start your game. Version 2 has been cleaned up using the AI powered vocal isolator: https://vocalremover.org/ It really does sound a LOT better. Thanks to pinsider @clellison for the help.
  19. Mary Shelley's Frankenstein - Original (Corrected) View File General fixes and added missing sound clips. Since there's no guide for recreating a stock sound set from scratch, I re-ripped and replaced all existing sound clips that were provided in the stock set and added all known missing clips. The new clips were normalized and trimmed to remove any leading or trailing silence. Change log: General: All voice samples replaced with new rips from IPDB ROM set using M1/BridgeM1 Naming revised to fix errors (i.e. "i_m_scared" -> "ice_cave" and "quick_shot" -> "creature", and some others) Sound clips modified: 0187747334-live_live_live_liiiiive_(with_sound_effects) - [VOICE] Creature multiball start sound clip incorrect...only shouts "live" 3 times. Replaced with correct sound clip that includes 4th scream "liiiiiiive") 0496829822-dont_worry_sir_youre_well_guarded_(with_music) - [VOICE] Sound clip too loud. Reduced amplification -10 dB using Audacity 0574192814-sega_(sonic) - [VOICE] Sound clip too loud. Reduced amplification -10 dB using Audacity Sound clips added (missing from original set): 0553383434-shes_dead - [VOICE] Game over sound clip #1 0584864131-extra_ball - [JINGLE] Short music clip that plays behind "Live again!" when getting/beginning extra ball 3443600532-all_that_i_once_loved_lies_in_a_shallow_grave - [VOICE] Game over sound clip #2 3044456105-groan_(creature) - [SFX] Creature groan that plays twice at Geneva multiball start 3601199329-more_thunder - [SFX] Thunderclap played during attract mode 4086552397-frankenstein - [VOICE] Sound clip played upon pressing Start button to begin game Submitter slizzap Submitted 03/03/2024 Category Frankenstein  
  20. Version 1.0.0

    13 downloads

    General fixes and added missing sound clips. Since there's no guide for recreating a stock sound set from scratch, I re-ripped and replaced all existing sound clips that were provided in the stock set and added all known missing clips. The new clips were normalized and trimmed to remove any leading or trailing silence. Change log: General: All voice samples replaced with new rips from IPDB ROM set using M1/BridgeM1 Naming revised to fix errors (i.e. "i_m_scared" -> "ice_cave" and "quick_shot" -> "creature", and some others) Sound clips modified: 0187747334-live_live_live_liiiiive_(with_sound_effects) - [VOICE] Creature multiball start sound clip incorrect...only shouts "live" 3 times. Replaced with correct sound clip that includes 4th scream "liiiiiiive") 0496829822-dont_worry_sir_youre_well_guarded_(with_music) - [VOICE] Sound clip too loud. Reduced amplification -10 dB using Audacity 0574192814-sega_(sonic) - [VOICE] Sound clip too loud. Reduced amplification -10 dB using Audacity Sound clips added (missing from original set): 0553383434-shes_dead - [VOICE] Game over sound clip #1 0584864131-extra_ball - [JINGLE] Short music clip that plays behind "Live again!" when getting/beginning extra ball 3443600532-all_that_i_once_loved_lies_in_a_shallow_grave - [VOICE] Game over sound clip #2 3044456105-groan_(creature) - [SFX] Creature groan that plays twice at Geneva multiball start 3601199329-more_thunder - [SFX] Thunderclap played during attract mode 4086552397-frankenstein - [VOICE] Sound clip played upon pressing Start button to begin game
  21. Confirmed I have the Space Jam sound pack and was able to get it to work on my Space Jam (w/shaker). Kids love the rumble effect. Hoping to spend some time adding to news over the next few months and will upload the pack.
  22. Hurricane: Carousel Edition View File Here is a modernized sound pack for Hurricane! Every old sound effect has been replaced by fairground noises (trains, people screaming, balloons popping...). I also replaced the music files with carousel organ musics, hence the name of this sound pack. I also tried text-to-speech AI to replace the call-outs, and it worked better than I expected. I will use it again for my next packs. Submitter Disk0man Submitted 02/28/2024 Category Hurricane  
  23. Version 1.0.0

    15 downloads

    Here is a modernized sound pack for Hurricane! Every old sound effect has been replaced by fairground noises (trains, people screaming, balloons popping...). I also replaced the music files with carousel organ musics, hence the name of this sound pack. I also tried text-to-speech AI to replace the call-outs, and it worked better than I expected. I will use it again for my next packs.
  24. Maybe the pinsound team can give a little feedback
  25. Hello, what is the current status? When can you expect Pinsound for F-14? greeting Armin
  26. Version 2.0

    61 downloads

    This project used Shoend's and Wools's work as a base to build on, so huge credit to them for their hard work. The main objective was to replace all legacy sound effects (all except the dedicated callouts, unless you could hire the original cast...). This makes game progression more dynamic and rewarding, bringing back a great deal of the feel you get with newer pins. Clocking in at around 150 hours of editing, here's a short list of what's new. Around 150 new sound effects (and some voice lines). About 15 new music tracks and snippets from the original soundtrack, making the game feel fresh again. Big effort into making mode progression and multiballs more dynamic and rewarding. Gone are the days of the horny elk and stupid bounce VUK sound effects, and Destroy the Ring has become a truly psychological challenge. Finally, we have proper tilt warning sounds instead of the flimsy beep sounds, and if you would tilt out, there are now several new insulting sounds and voice lines, making you feel more ashamed than ever. There might still be some small niggles to work out, especially some volume balancing so I expect to release an update or 2 in the future. Enjoy!
  27. WCS Full Music Update View File This is a WCS PinSound orchestration by GPC74 where all the original music has been replaced/updated. Features the following songs: The Score | Legend I'm Shipping Up To Boston | Dropkick Murphys We Ready | Archie Eversole Where You Go, We'll Follow | American Outlaws We Love Ya | American Outlaws Seven Nation Army | White Stripes I Believe that We Will Win | Pit Bull The Script | Hall of Fame I Believe that We Will Win Chant OleOleOle Fans/Crowd Additionally, all jingle, SFX, and voice files have been converted to stereo. Submitter Mr_Tantrum Submitted 02/11/2024 Category World Cup Soccer  
  28. Version 1.0.0

    19 downloads

    This is a WCS PinSound orchestration by GPC74 where all the original music has been replaced/updated. The orchestration features the following: The Score | Legend I'm Shipping Up To Boston | Dropkick Murphys We Ready | Archie Eversole Where You Go, We'll Follow | American Outlaws We Love Ya | American Outlaws Seven Nation Army | White Stripes I Believe that We Will Win | Pit Bull The Script | Hall of Fame I Believe that We Will Win Chant OleOleOle Fans/Crowd Additionally, all jingle, SFX, and voice files have been converted to stereo.
  29. The Champion Pub: Rocky OST View File This sound pack is based on the "AXL78 ROCKY MIX", posted by @madcatz. I changed some music tracks, like the main theme to get closer to the OST of the first movie, composed by Bill Conti. The Eye of the Tiger is a great song, but it felt too powerful for the normal gameplay so I moved it to the fighting mode and replaced it by "Gonna Fly Now" by Bill Conti for the normal mode. I also changed some of the jingles that were not quite right (for a lost fight for example). In a future version, I'd like to change the call-outs by some quotes from the movies. Submitter Disk0man Submitted 02/07/2024 Category The Champion Pub  
  30. Version 1.0.0

    6 downloads

    This sound pack is based on the "AXL78 ROCKY MIX", posted by @madcatz. I changed some music tracks, like the main theme to get closer to the OST of the first movie, composed by Bill Conti. The Eye of the Tiger is a great song, but it felt too powerful for the normal gameplay so I moved it to the fighting mode and replaced it by "Gonna Fly Now" by Bill Conti for the normal mode. I also changed some of the jingles that were not quite right (for a lost fight for example). In a future version, I'd like to change the call-outs by some quotes from the movies.
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