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  4. Just got my Pinsound and will be trying this file. I'll let you know how it goes. Thanks for your hard work on this!
  5. Last week
  6. Starwars French Callouts by MikeDeuD View File New SW remix with French callouts! Submitter gerald Submitted 01/17/2022 Category Star Wars  
  7. Version 1.0.0

    3 downloads

    New SW remix with French callouts!
  8. No, not in my experience...this initail setup is a one-time deal..UNLESS you modify the usb drive and load it up with different folders/mixes. otherwise, it boots up almost as fast as stock (after the intitial file allowcations)
  9. Earlier
  10. Attack From Mars French OST by Jeff View File Bonjour, Avec l'aide de Baptiste, je me suis lancé dans le Mix en Français de l'Attack From Mars. J'ai remplacé toutes les bandes sons originales par celles du film. Je peux vous dire que j'ai dû regardé une bonne dizaine de fois le film en boucle. J'ai également remplacé la plupart des voix par les voix Française du film à l’exception des fameux "Multiball, Extra Ball ou Attack !!!" que je trouve irremplaçable et reconnaissable n'importe où par la plupart des passionnés. J'espère que cela vous plaira. A bientôt j'espère avec un mix en français de l'ADDAMS Jeff Submitter jeffdavid59 Submitted 01/07/2022 Category Attack From Mars  
  11. WWF royal rumble rock'n roll / métal View File Musiques rock, remix des voix à venir. Submitter Freeman Submitted 01/07/2022 Category Royal Rumble  
  12. GetawayHS2-v8_EStroh_JohnWick2 View File Similar to Mr_Tantrum's original John Wick orchestration with the following changes: Multiple (random) starting points to the main theme. Music for ball capture, red line mania, supercharger and multiball are new. SFX for inlane entry are actual Lamborghini "drive by" recordings. Change to End-of-Ball bonus sounds. Other additional changes. Voice callouts coming from the "police radio" have been filtered and distorted. GetawayHS2-V8_EStroh_JohnWick2.zip Submitter EricStroh Submitted 01/06/2022 Category Getaway  
  13. Version 1.0.0

    8 downloads

    Bonjour, Avec l'aide de Baptiste, je me suis lancé dans le Mix en Français de l'Attack From Mars. J'ai remplacé toutes les bandes sons originales par celles du film. Je peux vous dire que j'ai dû regardé une bonne dizaine de fois le film en boucle. J'ai également remplacé la plupart des voix par les voix Française du film à l’exception des fameux "Multiball, Extra Ball ou Attack !!!" que je trouve irremplaçable et reconnaissable n'importe où par la plupart des passionnés. J'espère que cela vous plaira. A bientôt j'espère avec un mix en français de l'ADDAMS Jeff
  14. Version 1.0.0

    4 downloads

    Musiques rock, remix des voix à venir.
  15. 5 downloads

    Similar to Mr_Tantrum's original John Wick orchestration with the following changes: Multiple (random) starting points to the main theme. Music for ball capture, red line mania, supercharger and multiball are new. SFX for inlane entry are actual Lamborghini "drive by" recordings. Change to End-of-Ball bonus sounds. Other additional changes. Voice callouts coming from the "police radio" have been filtered and distorted. GetawayHS2-V8_EStroh_JohnWick2.zip
  16. Jedi Re-Master of Endproduk Sound files. View File Hello Everyone, I just got into the pin world and found Pinsound. When I installed it on my IJ machine I immediately loved it; However I was not entirely happy with some of the downloads that I found for this machine. I loved the sound file by "I.J Remastered By Endprodukt" the most as it stuck to the original sound/music but simply sounded clearer and better. However there where many moments where the callouts volume was too low, or too high, and the music in particular was way too low. I also found a few bugs where if you shot the ramps several times to build up the hurry up, center shot bonus (Plane Crash animation) The machine would say "Great Shot and Ball Locked at the same time. This was because previously there was not a Ball locked sound file, only music but with these two voice commands going off at the same time it was impossible to understand what the machine was saying. Also some sound file the horns where annoyingly loud, especially in the suspense sound of the capture ball when it wanted you to shoot it again to start the 2 ball multiball. In conclusion I went through this entire sound package and my goal was simple. Keep to the original as much as possible, adding extra sounds but not the strange ones where the callouts are by some other guy in a dull voice. I only kept that voice for the ball locked sounds as they worked well for this. The rest of the sounds, I kept but just normalized all of them that where not in sync with the rest of the sounds. Music is all normalized at a certain volume and callouts are a bit louder to be heard but not pierce your ear. I don't want to take credit for this work entirely, as I am 100% only modifying the files that Endprodukt re-mastered created so all credit to him, but I think with my Re-master of this Remaster now the machine is perfect. Enjoy and I'm open to any feedback you guys provide. It seems Pinsound has turned me into an accidental Sound Engineer in a matter of a week. I did spend about 10-15 hours to fix all the issues I found, some of it was just learning how to do things but I hope you enjoy it. Submitter Jedi_Gill Submitted 01/03/2022 Category Indiana Jones  
  17. Bonjour, pouvez-vous nous contacter sur notre boîte de support ? support @ pinsound.org merci par avance de nous envoyer le fichier pinsound-self-diagnosis présent à la racine de la clé. Nicolas
  18. Version 1.0.0

    20 downloads

    Hello Everyone, I just got into the pin world and found Pinsound. When I installed it on my IJ machine I immediately loved it; However I was not entirely happy with some of the downloads that I found for this machine. I loved the sound file by "I.J Remastered By Endprodukt" the most as it stuck to the original sound/music but simply sounded clearer and better. However there where many moments where the callouts volume was too low, or too high, and the music in particular was way too low. I also found a few bugs where if you shot the ramps several times to build up the hurry up, center shot bonus (Plane Crash animation) The machine would say "Great Shot and Ball Locked at the same time. This was because previously there was not a Ball locked sound file, only music but with these two voice commands going off at the same time it was impossible to understand what the machine was saying. Also some sound file the horns where annoyingly loud, especially in the suspense sound of the capture ball when it wanted you to shoot it again to start the 2 ball multiball. In conclusion I went through this entire sound package and my goal was simple. Keep to the original as much as possible, adding extra sounds but not the strange ones where the callouts are by some other guy in a dull voice. I only kept that voice for the ball locked sounds as they worked well for this. The rest of the sounds, I kept but just normalized all of them that where not in sync with the rest of the sounds. Music is all normalized at a certain volume and callouts are a bit louder to be heard but not pierce your ear. I don't want to take credit for this work entirely, as I am 100% only modifying the files that Endprodukt re-mastered created so all credit to him, but I think with my Re-master of this Remaster now the machine is perfect. Enjoy and I'm open to any feedback you guys provide. It seems Pinsound has turned me into an accidental Sound Engineer in a matter of a week. I did spend about 10-15 hours to fix all the issues I found, some of it was just learning how to do things but I hope you enjoy it.
  19. Awesome, just wanted to help.. I'd love to hear what you guys think of it as I know it solves many volume issues and bugs I found while playing. I'll upload it tonight after I get off of work. Thanks Marylou for the link.
  20. Bonjour, Je viens de racheter le Simpson de Baptiste. Celui qui vient de créer les voix française pour la Pinsound sur ce même flipper. Le problème est que le shaker ne démarre pas toujours. Nous avons remplacé le cable qui relie la Pinsound au shaker, mise à jour de la P-S mais rien ne change. Tous les voyants s'allument mais la lumière bleu n'oscille pas. J'ai même changé de carte Pinsound+ avec mon AFM car la P-S simpson était la v2.3 et celle de l'AFM 3.6 mais sans aucune différence. Pouvez-vous m'aider svp car c'est vraiment très embêtant. Merci
  21. I have the same problem on my simpson. I was sent back a new cable between the pinsound and the shaker but the problem remains the same. I put the firmware up-to-date. Is random. It's really very annoying. The Shaker card seems to work but it looks like the pinsound can not always detect it.
  22. Hey design Alpha, I read your blog post> Your blog is really amazing and meaningful but something is missing tin this blog. You can check my blog maybe my blog will help full to you. You can get my blog here Sound Samples.
  23. Hello Jedi! Great work re-remastering IJ Pinball Adventure soundtrack. And thanks for sharing it to the community! You can upload your version in the Downloads category of this forum. Please click the "Submit a file" button and fill in all the information about your mix. We will then create a link on the website for your mix Have a nice day, and happy new year!
  24. Hello Freddyst, Thanks for your message. We're glad to know you found fixed your problem! Enjoy your pinball games
  25. I'd definitely like to try the mix out! Can't help you with how to upload to the website though...
  26. Hello, I'm new to the PinWorld but do what I can as an IT professional. I recently got a Pinsound system, and put it on my IJ Pinball Adventure machine. In doing so I liked the "Re-Mastered Endproduk the best but found many issues with the sound files. The music was too low, the callouts where strange and not staying true to the original and the levels of callouts where either too loud or too low. Well I went I spent over 10 hours tweaking all the music files, editing with Audacity and the amplify and Envelope functions. I even added some much needed silence when needed. For example, when you complete the ramp loops and have to hit the center to make the plane crash animation.. The callout says "Great Shot" when you make it, but since this is also the ball lock hole, it would say both of these callouts at the same time on top of each other. I fixed it so that the Locked ball now has a silence buffer and they are now one after another. My point is that I just completed this Re-Master of Endproduckt's Sound package and while I'd gladly give him all the credit; I just wondered if anyone would like to try the version I created? Is there a way to add to the list of existing sound packages for IJ pinball adventure. Thanks. I call it "Jedi-Re-Remaster of Endproduk" Thanks.
  27. Hello again. Please disregard this post. I shut down the machine and pulled the shaker output from the sound card and re-booted. The cycling finally stopped, and I now have normal STTNG sounds. Sorry for any inconvenience.
  28. Hello, I just purchased my first Pinsound system (ultimate pack) and I have a problem. The sound card is cycling in the "Checking sound files, please wait." section when I try to load the basic zip files I downloaded onto the provided SanDisk unit. There is a drum and bass guitar playing in the background and a loud pop emanates about every 15 seconds or so. This process just keeps cycling and does not move forward. Please advise.
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