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Posted

Hey all. New to the community here as a recently new RCT owner. I have a PinSound Ultimate Pack for my RCT in transit and had a few questions I’m hoping to get answered to educate myself:

1. Has anyone here installed PinSound on an RCT, and what problems, challenges, or roadblocks did you run into? What recommendations would you make?

2. I downloaded the original sound mix available here and noticed that the folders and files aren’t really named. Is it safe to renamed them if I keep the numbers at the beginning for indexing, or should they not be renamed at all? 

3. Has anyone created any custom mixes that aren’t uploaded here?

4. Any other recommendations or tips, as this will be the first time I install a PinSound kit. 
 

Thanks in advance!

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Posted

Hi,

It is safe to rename the folders as much as you like, but the only thing is, as you said, you must not touch the ten digits numbers in the first part of the folders names. For example, it is perfectly safe to rename a folder from "0123456789-unlabeled_abcdf" to "0123456789-main_theme".

As for alternative sound packs, I don't think there are any for this machine at the moment. If you are interested in making your own it is actually pretty simple if you follow the instructions from the PinSound  official tutorial video regarding that subject:
 

You will find even more information on their support webpage.

  • 2 weeks later...
Posted

Very nice. I’m going to be working on a pack that integrates several of the music and sound effects from the computer game. I’m sure it’ll take some learning but I’ll work through it. 
 

Related question: is there a way to “playback” a specific game event? For example, when you open the Flying Turns, you get the “now open” jingle followed by “The Flying Turns is now open!” voice. It would be nice to listen back to that sequence tied to that game event when I’ve replaced the files before having to load it into the actual game. 

Posted

You can get a record from a game you played on your pinball machine to work on it instead of going back and forth every time!

On PinSound's official website, you can find the support page for PinSound Studio Pro https://www.pinsound.org/products/pinsound-studio-pro/

Go at the very bottom of the page and read the part Record / Replay (registered licence) and you'll learn how to do it.

Then you can simply play until you open the Flying Turns (I suggest you play a long time so you unlock most of the modes) and you will be able to listen to it. It reads the sound events as if the machine played it live, so it is exactly what you were looking for I think! 😉

Posted

Ah yes. I was thinking this is what I might have to do. My thought is I’ll manually use a ball to hit each target and go through each mode and video record it so I can match the sound events with the actual events.

Install over the weekend went well and everything sounds great so far! 

If I still have questions once I have a read I’ll ask. Thanks for the help!! 
 

 

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