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About This File

***INSTALL INSTRUCTIONS*** If the auto-installer fails; unzip the zipfile into a new folder and name it "audio". Put it on a clean USB drive. If you want the custom boot sound, extract the boot.ogg into the root folder.

 

This project uses Shoend's and Wools's work as a base to build on, huge credit to them for their hard work. The main objective was to replace all legacy sound effects (or at least as many as possible). This makes game progression more dynamic and rewarding, bringing back a great deal of the feel you get with newer pins. Clocking in at over 200 hours of editing, here's a short list of what's new.

  • Around 200 new sound effects and many voice lines.
  • About 20 new music tracks and snippets from the original soundtrack, making the game feel fresh again.
  • Pretty much every existing sound effect and callout has been adjusted and filtered with AI to clean them from background noise and music. Some music tracks have been altered to be more dynamic.
  • Big effort into making mode progression and multiballs more dynamic and rewarding.

Gone are the days of the horny elk and stupid bounce VUK sound effects. Destroy the Ring has become a truly psychological challenge and the Witch King has finally become the true horror he deserves to be. We now have proper callouts when draining a ball, tilt warning sounds instead of the flimsy beeps, and if you would tilt out, there are now several new insulting sounds and voice lines, making you feel more ashamed than ever.

Enjoy!

Edited by safaex
Updated because of error


What's New in Version 2.2   See changelog

Released

Major updates in this version


Two Towers Multiball
- Two new Music tracks
- New voices and sound effects for all four progression levels, both serious and comical

Kill the Witch King mode
- Many new voices for progression including the Witch King, Gandalf and Eowyn

Added attention to sounds linked to slingshot activation so that these reflect heavy impact from shields and swords, tried to make the same for the spinner but these sounds are used for many other things in the game which would make it inconsistent. Maybe fixable with further research. Also added new sounds for hitting sword ramp target and the Shire target.

Added several voice lines for losing the ball through an outlane

 

AND MUCH MORE. Hard to keep track of all minor updates, was almost a year since last time. I'll keep on chugging. There's always something to improve. Still a couple of rare legacy voice lines in there that could be replaced. Have fun!


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Torin

  

This is such a great mix and really adds to LOTR.  Thank you for your work!  I think this one is my favorite of all the mixes.  

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