System-J Posted November 4, 2022 Report Share Posted November 4, 2022 Right now, after editing my sound files I have to 1.load the USB 2.start a game 3. Play until there is a file I've changed (which will just be silence in it's place if I changed the file name) 4. Re-start the system I've come to realize that if you change the file name of a wav file that plays early you can save some time in this process. but... Is there a quicker way to have the board check the sound files? Preferably without having to access the physical board (I have a usb patch cord to extend it to behind the coin door already). Thanks for any help. Quote Link to comment Share on other sites More sharing options...
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