
jedimastermatt
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jedimastermatt last won the day on February 25
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About jedimastermatt
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ZacSpink reacted to a file: The Shadow Ultimate Orchestration - Music and SFX
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Pinlow reacted to a file: STTNG Ultimate Orchestration
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Pinlow reacted to a file: SWDE Original Trilogy Ultimate Orchestration
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STTNG Ultimate Orchestration View File Presenting my version of what others have already built the foundation upon. Starting with the foundation of the other fantastic work done here by the community, I then made a "few special modifications myself", sorry - wrong franchise. I wanted to add more Next Generation music cues and pulled some sound cues from STTNG TV and film soundtracks and I did end up using Giachinnos End Credit redo as I find it incredible. All of the sound effects have been replaced with authentic Star Trek Next Gen era sources and I'v
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- balanced call outs
- reworked music cues
- (and 5 more)
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The Shadow Ultimate Orchestration - Music and SFX View File Presenting my Shadow Ultimate Orchestration. This has every stock sound either replaced or if it is a custom pinball callout, cleaned up. The sound effects were a bit of challenge in deciding what to base the normal pinball chimes and bells with. I decided to tap into the origins of the Shadow himself in the movie and use Tibetan gongs and prayer bells along with some tuvan throat signing. Some refined ears may pick up on the reuse of a certain professor of archeology's game's gunshots and pun
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SWDE Original Trilogy Ultimate Orchestration View File Presenting my first Pinsound remaster. This was completed many years ago (or a long time ago) on the original Pinsound hardware. It has every sound replaced except for the custom Data East pinball callouts. Many cues and effects have multiple tracks available to randomize the effect. This makes the file very, very big and really requires a fast USB drive. Make sure your read speed is sufficient to eliminate audio delays. The pre-multiball animated sequence has been redone to use Episode IV's su
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- cd audio
- remastered
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(and 2 more)
Tagged with:
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Version 1.0.0
16 downloads
Presenting my version of what others have already built the foundation upon. Starting with the foundation of the other fantastic work done here by the community, I then made a "few special modifications myself", sorry - wrong franchise. I wanted to add more Next Generation music cues and pulled some sound cues from STTNG TV and film soundtracks and I did end up using Giachinnos End Credit redo as I find it incredible. All of the sound effects have been replaced with authentic Star Trek Next Gen era sources and I've cleaned up and rebalanced the DCS audio call outs. Included is a boot.wav-
- handsome mr. dorn
- no shatner
- (and 5 more)
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Version 1.0.0
11 downloads
Presenting my Shadow Ultimate Orchestration. This has every stock sound either replaced or if it is a custom pinball callout, cleaned up. The sound effects were a bit of challenge in deciding what to base the normal pinball chimes and bells with. I decided to tap into the origins of the Shadow himself in the movie and use Tibetan gongs and prayer bells along with some tuvan throat signing. Some refined ears may pick up on the reuse of a certain professor of archeology's game's gunshots and punches as I don't think anyone has ever topped that film series sound effects for these actions. T -
Version 1.0.0
19 downloads
Presenting my first Pinsound remaster. This was completed many years ago (or a long time ago) on the original Pinsound hardware. It has every sound replaced except for the custom Data East pinball callouts. Many cues and effects have multiple tracks available to randomize the effect. This makes the file very, very big and really requires a fast USB drive. Make sure your read speed is sufficient to eliminate audio delays. The pre-multiball animated sequence has been redone to use Episode IV's super laser firing effects. Unfortunately, the timing of the call out for this effect to the